![]() ![]() The interest is rounded up, so you will get at least 1 coin per day, as long as you have invested at least 3 coins. For each day that passes, the amount of Coins in the bank increases by 7% (it can never exceed 8 Coins per day, so at 101 Coins your interest stops growing). He can only carry 10 coins at a time, while the bank can hold an infinite amount of coins. During the day you can give him coins, which he will collect and store in the bank. He goes inside during the night, making him and all your money that he holds completely safe from greed. The banker is a moneymaking NPC who spawns automatically once you have the “church” built from upgrading to a tier 4 kingdom. When paid a coin, they will be hired to work for your kingdom, and thus will turn into a peasant. ![]() They will wander around aimlessly within a certain vicinity of a vagrant camp, and are completely ignored by greed. Vagrants (AKA Beggars) are NPCs who spawn at vagrant camps, and are the only way to populate your kingdom. ![]()
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